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Digital Character Animation 3 ([digital])Product Details

  • Paperback: 320 pages
  • Publisher: New Riders Press (April 12, 2006)
  • Language: English
  • ISBN-10: 0321376005
  • ISBN-13: 978-0321376008
  • Book Description
    Whether you’re creating animation for television, advertising, games, or multimedia, [digital] Character Animation 3 can help you bring your imagination to life. In this updated classic, both newcomers to digital animation and old hands looking to hone existing skills will find essential techniques for creating lively, professional-quality animation that are applicable to any software application. Combining the fundamentals of modeling, rigging, and animation with advanced-level information on characterization, directing, and production management, author George Maestri has created an essential resource for digital animators.
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October 28, 2007

Maya Character Creation

Maya Character Creation: Modeling and Animation Controls, First EditionProduct Details

  • Paperback: 408 pages
  • Publisher: New Riders Press; 1st edition (September 5, 2003)
  • Language: English
  • ISBN-10: 0735713448
  • ISBN-13: 978-0735713444
  • Book Description
    A unique, in-depth approach to creating realistic characters in Maya. Maya Character Creation: Modeling and Animation Controls’ author, Chris Maraffi, has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a “must-have”!
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LightWave 3D 8 Cartoon Character Creation, Volume 2: Rigging & Animation (Wordware Game and Graphics Library)Product Details

  • Paperback: 417 pages
  • Publisher: Wordware Publishing, Inc.; Pap/Cdr edition (September 25, 2004)
  • Language: English
  • ISBN-10: 1556222548
  • ISBN-13: 978-1556222542
  • Book Description
    Volume 2: Rigging & Animation follows on directly from Volume 1, explaining the process of preparing characters for animation. Proper rigging and animation preparation is vital for creating characters that can truly act and make an audience believe they are living, emotive beings. Volume 2 guides you through multiple rigging techniques, including bipeds and quadrupeds, advanced and alternate animation controls, and using dynamics for clothes and secondary motion, and includes a comprehensive explanation of facial animation.

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LightWave 3D 8 Character AnimationProduct Details

  • Paperback: 496 pages
  • Publisher: Wordware Publishing, Inc.; Pap/Cdr edition (November 25, 2004)
  • Language: English
  • ISBN-10: 1556220995
  • ISBN-13: 978-1556220999
  • Book Description
    Updating what has been called one of the best books onanimation by top Disney animators, this new book includes even more pre-rigged models, discussion of the new animation tools found in LightWave 3D 8, and the fastest way to do dialogue and facial performance.

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October 28, 2007

Maya 8 Character Modeling

Maya 8 Character Modeling (Wordware Applications Library)Product Details

  • Paperback: 491 pages
  • Publisher: Wordware Publishing, Inc.; Pap/Cdr edition (October 25, 2006)
  • Language: English
  • ISBN-10: 1598220209
  • ISBN-13: 978-1598220209
  • Book Description
    This Maya modeling book is unique in its approach to modeling a high-resolution character model. Where other books take a grueling approach that often leaves readers confused, Maya 8 Character Modeling breaks down the character into an easy-to-follow formula. Readers learn that modeling a character can be accomplished without the fear of being in over their heads. In addition, the author takes a light-hearted approach to the subject matter, making the learning process easier to digest. This allows the reader to look at the modeling process as an enjoyable undertaking as opposed to dealing with the steep learning curve of other modeling books.

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